My Love of all things Mistborn is something that I've wanted to share with people since I first read the book. It has so much going for it. A metal based magic system, an epic story, compelling characters, and a fantastic setting. I've had mixed feelings about a Mistborn movie, but a game is everything I'd ever hoped for. Developer Little Orbit has taken on the duty of adapting the grand tale that Brandon Sanderson has created, and is giving it the console treatment. The game is taking place 100 years before the events of the books, and will be written by Brandon Sanderson. The site says it'll be available Fall 2013 on Windows, Xbox 360, and PS3. I for one, can't wait to see what they do with the franchise in a digital form.
In anticipation for this weekend's Pacquiao/Bradley fight...I thought I'd share this Pacman video. Enjoy and have a good weekend y'all!
- Michelle A.
I talk about what you wanna know about.
Vans x Hello Kitty is back with their second collaboration. New sneakers, clothes, and accessories just in time for the summer. How can any of you Hello Kitty fans resist?! View the complete collection here.
- Michelle A.
I talk about what you wanna know about.
For someone who has grown up with all sorts of video games, I find it strange that I've never attempted to play D&D. It is responsible for the birth of western RPG video games. Elder Scrolls V: Skyrim wouldn't exist if it weren't for D&D. So I can't believe I've never ever played it, or even attempted to. So I've taken on the task of remedying that by putting together a team of D&D n00bs. Thats right. 7 D&D virgins (virgin to d&d not the other kind...) coming together to create a world with just some paper, some dice, and our imaginations... BUT NO ONE EVER TOLD ME HOW DAMN HARD D&D IS!
Do you feel the 60's resurfacing? I sure do, especially because this is the second time I've seen a lava lamp this week. Weird, huh? I didn't even know they still sold them! Anyway...This 60's novelty is making a very fashionable comeback.
Lava Lamp and Sharpie have collaborated to release a series of lava lamps called "Masterlampieces" designed by artists Boey, Choonimals, Langille, Roth, and Tokidoki. My particular interest lies on the one designed by Simone Legno (pictured to the left), who is the owner and creative director behind Tokidoki. He's collaborated with some of my favorite brands, such as Marvel, Hello Kitty, Street Fighter, Barbie, Vans, LesSortsac, Sephora, Mimobot, and Onitsuka Tiger...so needless to say I am a huge fan.
These lava lamps are hand-drawn by each artist and are one of a kind. For a chance to win one AND a trip to the location where they were inspired from, enter here: https://www.facebook.com/LavaLamp/app_417568201607955. Good luck!
- Michelle A.
I talk about want you wanna know about.
Boys think they have all the cool toys, but...So do us ladies. With the upcoming release of The Amazing Spider-Man, comes OPI's latest collection inspired by the new movie. Considering the success of previous collaborations with OPI(i.e. collections inspired by Nicki Minaj, Pirates of the Caribbean, and the Kardashians) I was super excited to get my hands on this particular one. Check out the collection here...
If hunger strikes and you need a break from all your video games...get STACKED! Stacked is a fairly new burger joint in San Diego. They allow you to create a burger of your choice, whether it be an angus or salmon burger, with a wide range of toppings and condiments to go along with it. Or...
Some may say realism in film is something to be strived for. Contrarily, I believe film can achieve something greater than what real life can offer. A suspension from reality is at the core of the entertainment of a film. This pertains to a certain range of films, from science fiction to action/adventure, or even romantic comedies. This notion excludes films dealing directly with human emotion as the theme or main drive, such as hard dramas, or obviously documentary.
The goal, especially of action films, is to maintain just enough realism to anchor the viewer in the story while simultaneously creating an almost impossible scenario of death defiance, and adventure.
This conclusion is what makes the term “Cinematic Realism” so interesting, and it is also why I am supremely excited for Max Payne 3.
Rockstar Strives with Max Payne to harness the pure feeling that a good action film can give the viewer and amplify it by putting them in direct control of the hero. The action scenes, full of narrowly escaped deaths at the hands of vicious gun wielding drug dealers and gangsters, are stitched together seamlessly by more cinematic editing techniques during cut scenes that segue directly into more gunplay.
From the gameplay shown already, the final product looks to be a Tony Scott aesthetic over John Woo movement, but with control, and direct satisfaction. While it’s not a bold departure from what videogames have tried to do in the past, it has the potential to perfect the melding of two mediums into a magnificent concoction of “Digital Cinematic Realism,” and give the player a novel sensation of living out an action film.
Frank Miller, as with his former works, brilliantly conveys a subtext so clearly it should be considered co-text. As with normal literature, text on page is used in graphic novels to deliver character lines and internal monologue, as well as mood and feeling through syntax and word choice. The added visual aspect graphic novels introduces, can further express that mood or feeling, but also show an image converse to the moral trajectory of the text, therefore expanding its meaning. The convergence of text and image techniques fans out the normal paper medium dimension into a deep, clearly understood subplot working concurrently with the main story of a broken super hero dealing with the infinite struggle of obsession and age. Batman’s villains are dealt with the same method. Two-Face, though clearly cured both physically and mentally on text through his psychologist’s word bubbles, is still split by the absolute framing of his face. Frank Miller chose to contain Two–Face’s bandaged head within two frames separated by a white bar, concluding his still rampant illness and fixation with his other half. This is one of the many accomplishments of this spectacularly dark and thrilling work of literature.
WonderCon 2012 -sunday
It's the final day of this WONDERful (I'm so Sorry, I couldn't resist) Convention. We had a very hard time yesterday, trying to occupy the same space as thousands of other cold, wet, and starving fans. It seems as though ComicCon International hasn't had to deal with weather, like we experienced yesterday. So EVERYONE stayed inside the Convention Center, that also happened to hold a Cheerleading/Volleyball tournament. We'er going to try to get some small press, and unique booths for this final day.
So keep that finger on the Read More link!